Posts mit dem Label gesellschaftsspiele werden angezeigt. Alle Posts anzeigen
Posts mit dem Label gesellschaftsspiele werden angezeigt. Alle Posts anzeigen

Mai 15, 2010

Direct Edge, anno 1968

Passend zum Post von gestern:
(gefunden bei Retrospace)

Juli 27, 2009

Die Woche des Väterchen Machno: Das Spiel

Ein Spielentwurf von Justin Pickard:
"How about a hex/card-based (alternate) history strategy game? Let’s call it Free Territory
The players are the immediate subordinates of Ukrainian anarchist Nestor Makhno, competing to amass resources and meet certain conditions (mostly involving their own self-preservation) while preserving the autonomy of the ‘Free Territory’ (represented by a certain configuration of hex tiles) in the face of attacks by various enemies - Bolsheviks, Germans, Austrians, counter-revolutionary White Russians, and various Ukrainian nationalist movements.

Historial Player Characters: Lev Zadov, Viktor Belash, Simon Karetnik, Fedir Shchus, Peter Arshinov, Volin (or, alternatively, a bunch of fictional characters – circumventing controversy and opening up the endgame as something where anything could happen)

Three stages of play: (1) set-up (semi-random determination of the size and borders of the ‘Free Territory’, plus the location of player power-bases); (2) the middle (bulk of the game, comprising of alternate phases of politiking, historical events, and random events); and (3) the end (determining which of the players escape the fall of the ‘Free Territory’, and with what).

If the game was to stick to history-as-it-happened, the game would run from January 1919 to November 1920. I’d rather have the game finish at a random end date, as the ‘Free Territory’ falls to one of its enemies. The end would be between – say – December 1919 and December 1923. If rounds were monthly, that’d give us a game of between 12 and 24 rounds. Does that sound manageable? Would monthly intervals give enough room for manouvre? Depends on how long a round is. "
Im Originalkontext auf Nostalgia for the future.

April 19, 2009

Planopoly (will haben!)

Ein schönes Portrait von Andreas Steinbach, dem Erfinder des Planopoly, einer an die Planwirtschaft der DDR angelehnten Version des Monopoly (leider nicht im Handel erhältlich!), aus der gestrigen Erstausgabe der SonnTaz.

Ceterum censeo dass das neue Layout der taz stinklangweilig ist.